Phil Spencer: the purpose of the Bethesda acquisition is to create great exclusives
This therefore makes us understand that, if there is the possibility and in the absence of contrary reasons, the new Bethesda titles will be exclusive to Xbox consoles, PC and xCloud.
Spencer also explains that one of these reasons may also be the "historical ties" that some titles might have with certain platforms; although at the moment we do not have Bethesda titles specifically related to Sony and Nintendo consoles, we will have to wait for the next few months and years to find out what it means.
Here's what he said:
"I listen to podcasts and all the questions, so I'll try to be as clear as possible, because that's what I think is right. Obviously I can't sit here and say that every Bethesda game will be exclusive, because we know it's not true. There are contractual obligations that we are analyzing as we always do in these cases.
We already have games that exist on other platforms, and we're going to support those games on the platforms they're on. There are communities of players. We love those communities and will continue to invest in them. And even in the future there may be contractual limitations or historical ties on different platforms that we are going to honor.
But if you're an Xbox customer, what I want you to know is that the purpose is to provide you with great exclusive games that come to platforms where Game Pass exists, and that's our goal. That's why we're doing it. This is the basis of the partnership we are building,and the creative capacity that we will be able to bring to market for our Xbox customers will be the best there has ever been for Xbox."
In short, if you had any doubts that Microsoft aimed to create great exclusives for Xbox users, Spencer's words should permanently dispel them. We leave you now with a trailer that celebrates the union between Xbox and Bethesda: good vision!