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RIDE 5: a gameplay trailer and new details from the developers

Milestone today released a new gameplay trailer for RIDE 5, the new motorcycle simulator coming August 24 on Xbox Series X|S. The video, showing different game scenes in different weather conditions, is accompanied by a new description of the game by producer Paolo Bertoni, who explains how the game is designed to "satisfy both the mind and the heart of the players".

Here is what Bertoni revealed, while you find the new trailer below.

RIDE is a series that has no parallel in the panorama of digital two wheels, because it must speak at the same time to the minds and hearts of the players. And when it comes to satisfying the former, we all know that the first thing you look at is the technological aspect of a production.

As for RIDE 5, as you probably already know it will be the first Milestone game only for new-gen, a choice dictated by the desire to achieve the highest quality standards, which will be achieved through a series of technical upgrades. The bikes, for example, will be improved with particular attention to glass, the rendering of materials and their polygonal representation.

From this point of view, the greatest detail is allowed by the use of scans obtained with photogrammetry or with the CAD that our partners deliver to us. This allows for greater fidelity to the original bikes and a more realistic rendering in the game. I would also like to highlight the new system designed to represent volumetric clouds, which will react physically to the change in light, and which will make the scenarios even more suggestive and unpredictable thanks to the implementation of dynamic weather.

The physics will also be improved with more customizable parameters and greater precision, while the opposing drivers will be managed by an artificial intelligence that will boast different levels of aggression and therefore will be more or less aggressive in overtaking. Making a new-gen only game offers the possibility to propose all these features at the same time, moreover with 20 opponents on the track.

RIDE 5 will also be a game for everyone, focusing on the ability to be approachable by anyone, so as to guarantee even less experienced players a lot of fun from the first time they get on the saddle. There will be neural aids that will meet novice players, who will thus enjoy a less steep learning curve and who will be able to find the level of challenge that suits them best. Let's be clear, a more immediate game does not mean that it is leveled down; with the aids switched off and the difficulty set to the maximum simulation, RIDE 5 will be extremely realistic and challenging.

The mind and the heart, we said at the beginning. After dealing with the technological implications of RIDE 5, it's time to face the emotional ones, which find their expression in various situations. The first of which is to propose an experience in which anyone can identify. RIDE 5 allows you to drive on real or invented circuits and roads, to develop your bikes, to change the livery (using your own or those created by other users, thanks to the editor in the game) and to customize the rider. And above all to ride motorcycles that are not those that you see in the world championship, the prerogative of a small handful of super riders, but on the contrary those that we can buy from the dealer, that we dream of buying or that maybe we have already owned.

Riding a motorcycle in RIDE 5 also means feeling the adrenaline of speed, being one with the vehicle, feeling that you are in complete control of the situation. And if all this can be felt enjoying breathtaking views, immersing yourself in their beauty (obviously with the gas wide open), even better. This is the case, for example, of the new original track that will debut in RIDE 5 and that will be set in the Pacific. It will be very beautiful visually but also very challenging and will combine suggestive views with challenging curves and braking sections, adding various points of interest in the setting.

MX Video - RIDE 5