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Asobo shows off the new combat system in Resonance: A Plague Tale Legacy

A few weeks after the official release, Asobo Studio has shown a new footage of Resonance: A Plague Tale Legacy focused on the action and combat of the game.

In this prequel to the A Plague Tale series we will find ourselves with a completely redesigned combat system. To get the better of the clashes we will be able to rely on a wide arsenal of swords and our trusty dagger, making the most of the ability to strike, dodge and parry. Parries will allow us to stun opponents who launch light attacks, while for heavier blows we will have to be ready to dodge promptly so as not to take damage.

The tactical variety will also allow us to use the game environment to our advantage, for example by throwing enemies at obstacles to cause additional stun damage. If, on the other hand, we want to manage the opponents from a distance, we can use a grappling hook to knock them down quickly. Throughout the adventure we will be able to alternate between different weapons and special abilities, constantly adapting our strategy to overwhelm each threat.

We leave you to the movie, reminding you that Resonance: A Plague Tale Legacy will be available from August 27, included in XBOX Game Pass Ultimate.

MX Video - Resonance: A Plague Tale Legacy