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Xbox Series X improves backward compatibility, HDR potentially for all games

We continue our insights on Xbox Series X,and this time we're talking about two very interesting details: the improvements made in backward compatibility to Xbox One titles, and a new technology that will potentially allow all games, backwardly compatible and not, to have a "real" HDR.

As for backward compatibility, Microsoft has made it clear that there will be hardware compatibilitytowards Xbox One games, meaning that the titles of the current generation will natively turn to the new console without the need for emulation techniques, such as those used to make Xbox 360 and first Xbox titles compatible.

This will produce two important results: the first is 100% compatibility of all current Xbox One games since the console launch, without having to be added progressively as it did in the past. The second is that Xbox One games, running on much more powerful hardware, will automatically enjoy improvements to frame-rate and resolution. All games running at unlocked frame-rates, for example, will automatically go to 60 fps (or beyond, in some cases) even if on Xbox One/X they went to 30 fps. Those with dynamic resolutions will also easily reach the native 4K even though on Xbox One X they were perhaps upscale 1440p (for example, it has been shown that this is already true for Gears of War: Ultimate Edition without The Coalition changing it in any way). And for titles that have frame-rate locked or fixed resolution, developers will always decide to release an update that unlocks these parameters so that they can enjoy all the power of the new console.

The other novelty, also linked to backward-compatible but not only, is related to the development by Microsoft of a new technique of HDR through Artificial Intelligence that will potentially allow both backward-compatible games (of all generations) and native ones but that do not support HDR, to have automatically the "true" HDR (so not contrived with the increase of only brightness levels) with equal results. Microsoft tested this technique on Halo 5 and Fuzion Frenzy, a title of the first Xbox, showing how games are greatly improved on HDR TVs. For now, however, we don't know if this improvement will be applied by default to all games that don't support HDR, or if game-by-game will be activated as needed. It's still a very interesting technology that marks an additional advantage for Xbox Series X over the competition.