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Square Enix grinding: Shadow of the Tomb Raider will choose between 4 k and 60 fps on Xbox One X

After yesterday's statements of the Director of development of Shadow of the Tomb Raider , many (including ourselves) said they were skeptical that a game of this type could go at once to 4 k and 60 fps on Xbox One X , a result that few AAA titles have been able to achieve to date. And it is in fact arrived promptly correction of Square Enix.

The editor explained that the Declaration of David Anfossi was misinterpreted, and that the game will not go at once to 4 k and 60 fps. What the developer intended is that as in Rise of the Tomb Raider , the title can choose between the two possibilities. The game includes two viewing modes: " 4 k Resolution ", which will go to 4 k and 30 fps, 1080 p Resolution and 60 fps ' that will. Both modes will include a wide variety of Visual enhancements to HDR, better physics-based rendering, hardware tessellation, anisotropic filtering, an increase in dynamic foliage and more.

We remind you that Shadow of the Tomb Raider is expected in stores for September 14, and that in a month's time, during the E3, we can admire the gameplay for the first time.