MondoXbox

Live your
passion!

Battlefield Hardline: Visceral Games apply 10 changes to the final version of the game

The words of the community have been heard: Visceral Games, listening to user feedback in the Beta phase, decided to make a total of 10 changes to the final version of Battlefield: Hardline . Among the changes are a reduction in the quantity of explosives and an increase in sound quality. Here's the complete list.

  • Reduction of frequency of explosives -amendments to reduce the frequency of use and the availability of explosives, so as not to impact too the basic gameplay. The use of explosives is now much more credible.
  • Rebalancing and name change to the Mechanical class -In many situations, the class is improved, without of course remove the ability to destroy enemy vehicles. The new class name can be suggested by users.
  • Changes to the in-game HUD -goals and player stats are improved under the visual appearance. It will be so different from that of Battlefield 4.
  • Customization Screen revisited -many of the problems reported relate directly to this screen. The screen will be more easy to read and use.
  • Deeper interactive Environment -are placed in the environment new interactive objects such as doors, radios, ammunition lockers, and much more!
  • The most enduring Round -changes were made to the Heist and Blood Money in order to make them last longer, without sacrificing the fun.
  • Increased durability of vehicles -means now are more resistant so don't let them destroy in a few shots from AKM (but not only). It also changes the resistance of the utility van.
  • Audio Improvements -improvements with regard to environmental audio signals to help detect and locate enemies more easily.
  • Fixed bugs for resuscitation in the presence of medipacks and ammunition boxes -this bug did not allow the resuscitation of a mate if, between you and him, was present a medipacks or a box of ammunition. The bug has been fixed.
  • Changes to interrogation -you make some changes to T62 CEW and questioning. Shows only the enemies that are around at the target so that it captured, more useful and less powerful.

It seems then that Visceral is determined to release a title to live up to expectations and that it is not subject to a lot of problems had by Battlefield 4 at launch; can they? We'll find out only on 24 October, the release date of the game.