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Eidos Montreal: Shadow of the Tomb Raider will 4 k and 60 fps on Xbox One X

During a recent interview, the head of the development of Shadow of the Tomb Raider David Anfossi revealed that the game will be optimized to go to 4 k and 60 fps on Xbox One X ; If that were true it would be a huge step forward compared to the previous title in the series, in which we could decide whether to have the resolution 4 k or 60 fps, but not both simultaneously.

We use the conditional, because in fact, in a game like that, have both the 4 k that the smoothest seems an exceptional result for the flagship from Microsoft: Abdou was referring to the possibility to set the two modes graphics as in the Rise of the Tomb Raider , so we await clarification.

The study Director further explained that the game will introduce a new rendering and lighting system designed to fully exploit the potential of the Xbox One X , although obviously the game is also optimized for the other consoles .

To give us a clear idea of the graphics in the game but we will have to wait until the E3, when the gameplay will be revealed during the Conference probably Xbox; There we will see the game at work just on Xbox One X and we'll understand if Abdou was overreacting or not. Double date in just over a month, then!