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MX Weekend Chat-The Italian video game industry

Here we are back at the weekend in MondoXbox where we try to animate on Saturdays and Sundays — those days where typically is short on news. For this Weekend we Chat MX on our country and face the lapels of Italian Golden Dragon Award.

Yes, because the question is this: one sees an Italian Prize and expects to find in category all titles and Italian, also considered developers that is organized by AESVI-video game Developer Italian Publishers Association . But then you go to see the categories and found only one dedicated Italian independent developers, otherwise it points to international productions. Then it will be a prize that will loudly abroad? Nah. And in Italy? Apart from the traditional journalist and cover the servizietto organized with Mediaset television news (but the numerous battles of open Studio against video games?), on 80% of the Twitter tweet comes from MediaWorld and partners on Facebook are more complaints than anything else. Sign that the award was fairly snubbed by gamer. The problem however is another, and it is also a very bitter truth: the videogame industry in Italy is a fact ignored by the top floors and, what is more serious, has never started as it should. Large publishers milanesi aside, when it comes to Italian famous SH comes to mind only Milestone (while you wait for the fruits of Ovosonico team), when even Poland there beats (CD Projekt Red, People Can Fly, City Interactive, Techland) and just make a small step in France to gather dozens of development studies. Then we talk about leaking abroad. And then, after this dutiful introduction, let's move on to you.

An Italian prize of an (almost) non-existent Italian videogame industry

The AESVI seems more focused on dealing with the product turnover from the sale of games, as you can see from the annual reports prepared by the Association. Would it not be appropriate to devote the most resources to push the Italian video game industry, instead of creating unnecessary premiums? Because in this country the sector has never really party, forcing many of the interested parties to flee abroad? What advice you give not only AESVI but also to all other publishers and developers in the area? How you can begin to compete at least with other European Union countries?

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