Sony confirms the move away from the hardware-centric model: more games coming to Xbox?
Hayakawa said during a shareholder meeting today: "In the gaming industry, we are moving away from a hardware-centric business model to a platform business that expands the community and increases engagement."
Explained in simple terms, Sony is following (for the umpteenth time) the path traced by Microsoft, with a move away from single hardware to generate revenues, and with the transition to an extension of the "PlayStation platform" to more hardware, including Xbox.
Phil Spencer had already explained several years ago that, to advance the world of gaming, it is necessary to build a user platform based on multiple different hardware; and if this could be seen as a ploy to solve the Xbox hardware sales situation, the words of Sony's VP show that a similar concept is also applicable to the market leader. This does not mean that Xbox and PlayStation will no longer be produced, but simply that these hardware will no longer be seen as the central pivot for their respective gaming businesses, but only as "flagships" on which to run titles that will also be available elsewhere.
If we associate this with the announcement two weeks ago, we can understand how Sony is serious about bringing its titles to more platforms to maximize revenues and better support development expenses that are becoming increasingly large. That a true multiplatform future awaits us, where exclusives are a thing of the past? To find out, we will probably have to wait for the next generation.