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Rumor: Kojima's OD will include 'social screaming' and 'social stealth' systems

The biggest announcement of the TGA was probably that of OD, the new "avant-garde" title by Hideo Kojima in exclusive development for Xbox and which can boast important collaborations from the world of cinema. But what is it all about? Kojima remains, as always, extremely enigmatic.

In addition to his claims that it is "something that will combine storytelling, cinema and video games to create an experience "capable of terrifying anyone", we also know that the game will take advantage of Microsoft's cloud to create something that is not possible otherwise. But what does this mean?

A possible clue could come from two trademarks that Kojima Productions registered together with the OD trademark in Japan on December 1, and made public only today. One is called the "Social Scream System" and the other is the Social Stealth System.

While the words "screams" and "stealth" make us understand that we will be dealing with a game that aims to terrify us and that will allow us to use stealth elements to escape anything that tries to cause us this terror, it is the word "social" present in both brands that makes us understand that, perhaps, Kojima is working on a title that involves interaction between a large number of people, perhaps through the sharing of terrifying experiences or through a system of mutual aid.

Of course, it is impossible to know what secrets the mind of the visionary designer hides: even during the development of Death Stranding, many wondered for a long time what it was, and probably these questions will keep us company for a long time even in the case of this title. We'll keep you updated if any further news comes out!