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New details and images for Batman: Arkham Origins

British GamesMaster magazine has posted a new Preview on Batman: Arkham Origins from which emerge new information on the title under development at WB Games Montreal. First, developers have wanted to reassure fans about the quality of title stating that comply with the standards of the series and will add new features just because "fig" but everything fit perfect must be considered within the game.

As far as the protagonist, also explained that in this prequel to the Batman we with a less experienced and "super" compared to previous games, stating that if in Arkham City had a "Batman" 5.0, in the new game we will have with a "Batman 0.9". The same uniform of executioner will be less sophisticated technology than we have used the titles Rocksteady. For this reason we will try to get back to the roots of the character, which had much on fear which was able to strike at enemies as a tool in the fight against crime: in Batman: Arkham Origins is working hard to make Batman again terrific. Developers explain: " our Batman detonates a wall, crossing with a terrifying expression and fiery eyes, grabs an enemy and then disappears before the other can move. And their reaction is: what was it? It was a vampire? "

The inexperience and the relative "youth" of Batman makes impulsive and brash, but since has yet to meet an enemy at its height. It's smart but not always thinks everything, i.e. when interrogating an enemy could come from violence and sovraffatto stordirlo before being able to obtain the information that interest him. The great difficulty with which you will have to compare in the game will have a big psychological impact and will gradually transform into Batman more realistic and stoic than previous games.

Coming to the strong snowstorm that Gotham Invests in the period in which the game takes place, this will also serve as motivation to the fact that the streets are devoid of civilians and are often abandoned on the street machines, perhaps with engine and headlights switched on because the owners ran to shelter in order not to be overwhelmed by the storm. The HUD of the game itself will have an indicator that warn us when are going to get a very strong gusts of wind. As you know the game will offer this time an area doubled compared to Arkham City thanks to the introduction of New Gotham that complements Old Gotham of the previous game: there will be loads when switching from one area to another and, indeed, the bridge between the two areas will be a playable area itself.

Regarding the boss battles, finally, developers explain that are all different but that the reference model is the battle with Freeze of Arkham City, requiring a fair mix of cunning, agility and working with gadgets to be beaten.

We close with a set of new images of the game.