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Xbox Cloud Gaming: 1800% increase in the last year

During a chat on YouTube, Xbox Cloud Gaming program directors Kevin LaChapelle and Catherine Gluckstein explained that, over the past 12 months, Microsoft's online service has seen its usage increase by 1800%, a result that testifies to the enormous success of the service that allows us to play Xbox titles without having a console.

A success that is destined to grow more and more, both thanks to the integration in Samung TVs and the future arrival of the possibility of playing in the service also the titles purchased and not only those included in the Game Pass; we also know that Microsoft is working on an "HDMI stick" that will allow you to enable any TV to Cloud Gaming, and this will obviously give a further boost to the service.

Results, however, not taken for granted, given that a giant like Google has had enormous difficulty in spreading its similar service, Stadia, deciding in the end to resize it considerably, at least in ambitions. We just have to wait for Microsoft's next steps in this field!