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Project Scorpio will support HDMI 2.1 FreeSync and dynamic refresh

Among the many information that Digital Foundry has released last week on Project Scorpio , it was missing a very special which was revealed only now, due to the technological specificity that makes it a great feature really "next-gen", of which we can probably enjoy just across several years.

This is the AMD FreeSync standards support and HDMI 2.1 dynamic frame-rate , two different names to describe the same technology, which even Nvidia has proposed in the past under the name of G-Sync .

But what lies behind these names? This is basically supported technologies – ranging from the screens that we connect the console-allowing developers to release their games from the "cage" of forced synchrony with the refresh, thus improving both performance and yield of the same games in terms of fluidity.

In a nutshell, when a console or PC renders the graphics of a game must try to draw the frames (i.e. complete screens) in perfect sync with the TV signal, typically 60 0 120 hz refresh, providing then 60 frames per second, halving the frequency, 30 per second. This generates the well-known framerate of 60 and 30 fps. When a game is in trouble and is unable to fully synchronize with the TV frame, has two options: to discard frames waiting for the next refresh cycle, which gives life to the much hated frame-rate drops, or do not synchronize at all, and dispense the frames as they are rendered, which gives life to the equally hated phenomenon of screen tearing .

The HDMI 2.1 FreeSync and come to the aid of developers enabling auto-adapt their screens refresh rate to that of the games, made by painting the frames as they arrive without tearing. This allows you to maximize the GPU resources without wasting time in sync with the frames, and makes it much less showy performance issues of securities.

Well, it looks great for gaming, and PC gaming fanatics that have monitors G-Sync or FreeSync can testify to that. Because then we can just enjoy it in a few years we said? Because to date there is no TV that supports standard HDMI 2.1 or FreeSync, and probably will not exist a little longer: since technologies designed specifically for gaming, it is difficult to imagine that they become customary on the screens. The alternative is to buy a gaming monitor that supports FreeSync, but even here we find different rocks: at present, there are many who support it on HDMI input, and when they do it's 1080 p screens. Before we could buy a 4 k Panel with support HDR and FreeSync/HDMI 2.1 will be a long time, and that is why it is a truly next-gen, which will feature true applications only in the future.

But the fact that Microsoft has decided to adopt it is very important, almost more of the same: Yes, because it's a feature extremely hardcore and makes us understand how the House of Redmond cares, with Project Scorpio , to create a true gaming machine, probably the best that we can buy at the price that will be sold (currently unknown). In short, a real console for gaming enthusiasts!

The news about Project Scorpio do not stop there: stay tuned!