Destiny: Bungie is evaluating the matchmaking for Raid
Bungie's Luke Smith at the time defended the decision not to include the matchmaking in Raid, explaining that such a decision was likely to encourage group play and cooperation among the players themselves. Now the community manager David "Deej" Dague is wanted to intervene in this respect, stressing that it is a very difficult topic to deal with. " For Bungie Destiny is an innovative game, different from what has already been seen, so far. When they talked about online game they talked about rivalry between participants in a non-competitive and totlmente cooperation, while the raids were designed to push players to cooperate with each other to create a team spirit needed to triumph. Many teams that have faced the challenge successfully argue that a weak element could jeopardize the entire operation, while in denial of this, create teams with players between them strangers have gotten excellent results. Are unexpected stories but we know that the people of Bungie always exceeds our expectations. "
Dague offers an opening, however on the topic: " what we can tell you is that you've been heard. Have gotten thinking about how to ensure that the Marchmaking can support more difficult tasks of Destiny [come i Raid] . It's a start. Continue to make you feel about it, and maybe one day you can join a fireteam created matchmaking ".
Dague has also offered a faint hope for private games, other features absent in Destiny and asking loudly: " I understand, I too. I still mention [agli sviluppatori] . "explained, doing understand that within the study also discusses this.
What can I say, at this point there is that wait with antennas raised new proposals by Bungie.