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Platinum Games unveil the first details on the Dragons of ScaleBound

Hideki Kamiya, Atsushi Inaba, respectively the Director and producer of Platinum Games , revealed new details about the exclusive Xbox One Scalebound during a recent interview conducted at Game Watch . Playful concept of dragons found in the title, in particular, was the main topic of discussion, highlighting the approach that developers wanted to use for their characterization.

Kamiya has explained that the idea of the production was beginning to give the player a convincing sense of power and devastation during the fighting, satisfying so much fans of the fantasy genre as fans of the world of dragons. Another fundamental characteristic of Scalebound , explains the Director of Platinum Games, is to reveal the substantial gap that differentiates mankind from that of dragons, through not just stylistic choices of gameplay but also and above all through the reciprocal relationship that will establish between the two races throughout history.

About the graphics engine, Inaba explained that the choice of the developers fell on using the Unreal Engine 4 due to its enormous potential in the field of current-gen, favored especially by the support that Microsoft provides in this regard. A support that Platinum Games, thanks to programming freedom granted by Xbox One and confidence from the Redmond company, said that he appreciated very much.