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Still on: it will be a game Ryse controller-based

When we updated yesterday on confirmation of Ryse for Xbox One , we missed a very important detail: the countdown page indicates the title as a "controller-based improved by Kinect". This is crucial information, since until now we knew that the title Crytek was a game based solely on the motion sensor. And this opens up an interesting reflection: If the required with Kinect Xbox One is ultimately a good thing for the hardcore gamers?

This reasoning: the Microsoft Xbox 360 needed to encourage a series of titles for Kinect Only push and justify the purchase of the device, and this thing to bring to games not always appropriate as Steel Battalion or Rise of Nightmares that could undoubtedly be better with the use of a controller.

But now that the Kinect will be standard with every console, there is no longer a need to force an unnatural use of the motion sensor even in games where the gameplay does not require necessarily, and an example of this is just Ryse , gladiatorial fighting game previously thought to push the adoption of Kinect and now passed to the standard controllers to improve the gameplay. It seems then that, paradoxically, the fact that all players will have a Kinect means that will be used less and less unnatural in games.

We remind you that, according to recent rumors, Microsoft aims at Ryse as the new great Xbox franchise, a role previously held by Halo, Gears of War, Project Gotham Racing or Forza Motorsport . And the fact that they do not belong to any of these kinds should definitely do like several players; more information on title from June 10, when it will take place the Microsoft E3 Conference.

For those of you who had seen two years ago, we've given the revelation of Ryse released during the E3 2011.

MX Video - Ryse: Son of Rome