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Hideki Kamiya: Scalebound is the biggest game I've ever created

The famous Japanese game designer Hideki Kamiya has spoken of his Scalebound in an interview with The Telegraph. Kamiya said the exclusive Xbox One: "it's actually the greatest game I've ever made, in my entire career. Technical implementation aside, the gameplay experience who want to have the players is to be able to seamlessly explore a very large world and go where you want within this world. "

The creator of Scalebound goes on to say: " vete saw how big it was our boss (referring to the gameplay of E3 , ed.).  E our dragons are certainly not small! So you need a very large world to accommodate these creatures, who don't live in houses from Hobbits: they have huge places they inhabit and therefore need a huge world. That's why the game is so great. "

For now we don't have an official release date. but Scalebound should arrive on Xbox One by March 2017.