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Fergusson: Gears of War 4 will use the 60 fps, will be a performance chart

In an interview with the Journal Official Xbox Magazine USA, the head of The Coalition as well as series veteran GoW Rod Fergusson let himself go to a preview on the graphics of the highly anticipated Gears of War 4 .

Asked about the issue of framerate, Fergusson has hinted that the new game will somehow the 60 fps, although it is unclear whether this will be around the game or just for multiplayer

" Accomplish with the Ultimate Edition the first multiplayer experience to 60 fps in the franchise's history has taught us a lot about what it means to have a culture of 60 fps in the team and we are leveraging that experience on Gears of War 4. "

This tells us that the team was very satisfied with bringing the EU and 60 fps that will do the same on GoW 4. Fergusson CITES explicitly multiplayer though, so presumably pointing to that. Also because, according to his words, the game will be a real treat for the eyes and is therefore likely to get the result they want to maintain the single campaign/co-op at 30 fps:

" As the first Gears of War served to show the full potential graphics of Xbox 360, Gears of War 4 will do the same with Xbox One. "

All this only increases our desire to see the game again in action, after the previous E3 there was first shown the gameplay. It is likely that the next chance to see it again will once again be at the fair la-based, in June: waiting will refresh your memory with the video last year.

MX Video - Gears of War 4