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The Division: explained the system of colors to the blows inflicted on enemies

If you've played the recent closed beta or you happened to look on the net some in-game footage of The Division , you will surely have noticed that not all of the shots are fired at enemies are equal and that the numbers that indicate the damage done to enemies have different colors. In line with the title, the RPG nature damage vary in fact according to many factors: let's understand more.

The first thing to notice is that some enemies have a health bar which refers to wearing purple Armor: when we shoot them, the value that shows the damage inflicted by the blow is blue, which means we're damaging their armor.

If you continue to shoot them you will see then that the color will change from blue to white to indicate that the armor has run out and strikes are causing damage directly to the opponent's body.

The red color is instead to show that you have hit the enemy directly in the head, while orange means that you have dealt critical hits, which can also do more harm if they run at the right time.

This information will allow you to face the battles with a greater awareness of what you are doing; We leave you now to a movie (in English) that shows us just above, remembering that The Division will leave the March 8 on Xbox One . Good vision!

MX Video - The Division