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Horizon 2: detailed strength differences between the Xbox 360 version, first old-gen screenshots

As I learned from some statements made by Microsoft a few months ago, the Xbox 360 version of Horizon 2 Force won't speculate in the Xbox One. the two titles are in fact different game engine (the engine of the first FH on 360, an evolution of 5 Strength on One). Today the House of Redmond explains in detail what will actually be the differences between the two versions.

Structurally, the game on Xbox 360 will turn anchored about 30 frames per second with a native resolution of 720 p, with a lower number of cars compared to big brother (albeit certifying anyway about 200) and a game world from the vastness less than the Xbox One counterpart. Older console users will also not Drivatar and effects of dynamic climate forecasts available on Xbox One.

The game will be set in the same world opened in southern Europe, but will only be two times larger than the world's first Horizon Force while the Xbox version One will be three times larger. Xbox 360 users will enjoy an exclusive, however: the cars around for the game world that we will be able to discover and retrieve, already present in the first episode.

The appointment with the release of Horizon 2 Force is always set for 30 September, while if you want to try the demo of the game you have to wait a week but it will be only available in the Xbox version One.

We leave you the first screenshots of the game from the Xbox 360 version of the title.