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First details on Kinect Sports Rivals

From the videogame trade show in Los Angeles arrive the first details for Kinect Sports Rivals , which will arrive at the console's launch in November but which has gone somewhat unnoticed due to its presentation took place on Spike TV during the pre-E3 show.

  • Thanks to the new Kinect sensor will be scanned from top to bottom and will then play in the game in the form of an avatar.
  • Our virtual version will be active in the game even when there will be: If other friends want to challenge each other to be friendly that competitively, will direct our avatars to do so. Over time will acquire all of our carattistiche, our habitual movements and can then play our style.
  • The game will allow us to choose between three teams that join and so gareggieremo against all players the rest of the world. Imagine then that there will be a leaderboard to check which of the three teams is giving its best: to us your choice of club.
  • To maintain a certain balance within the game, and because of the different physical characteristics of each person, the matchmaking will pick an opponent for us whenever we would compete online in public matches.
  • Kinect Sports Rivals , when necessary, will require very precise movements, such as moving fingers in particular or other parts of the body. All this will of course be rewarded to push players to perform increasingly precise.
  • The Rare sports title has three play modes: involvement of the whole body while you are standing, involving only one part of the body while standing and sitting experience.