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Dragon Age II will not have only three options dialog

During Comic-Con BioWare had unveiled during an interview with the new system of dialogues, composed of three types of response: "Good", "unpleasant" and "arrogant". Today, the lead designer Mike Laidlaw portrayed on the subject by saying that was reported wrong information and even complete and that the dialogue system is not based only on those three options, but that there would be others that during the demo were not shown because almost completely focused on combat.

Craig Graff, another developer of Dragon Age II, he went on to say that there are five permanent and five choices for each investigative dialogue that allows the player a 'wide range of responses. Varebbe the same for all other aspects shown during the demo, how moral choices, which are still incomplete.

We will keep you updated.