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Dead Space remake: the first screenshots from Ishimura show us the Frostbite in action

Despite being expected in 4 months, by the end of January, so far the EA Motive studio has not yet shown anything of Dead Space, a remake of the homonymous cult title of 2008; today we can finally give it a first look through three screenshots that show us the excellent graphic capabilities of the title, powered by the Frostbite engine.

The developers also revealed that the game will take place in a single sequence plan from beginning to end, without camera detachments or uploads except in case of death: already the original title used this technique largely, but the "shooting" suffered interruptions for loads and rare interlude sequences, while now we will keep our eyes glued to Isaac Clarke seamlessly.

We leave you to the images: good vision!