Gears of War 4: Rod Fergusson shows us the progress graphic made in multiplayer
By
Giuseppe Genga / Neural
P 8 giu 2016 10:09
Fergusson has tweeted a comparative image that shows us the same map part as well as appeared in the beta and how it looks today (at 31 March), highlighting not only clear improvements in textures (visible especially in the foreground and Drone on the floor), but also in the lighting system and in the geometry of objects, now more rich and detailed. And we're still 5 months since launch, so the improvements are not finished yet.
See for yourself by clicking on the image of the tweet to enlarge it:
The work continues! #gettingbettereveryday pic.twitter.com/Lc0XQcjH3S
— Rod Fergusson (@GearsViking) June 8, 2016