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More details on the fighting of KoA: Reckoning, video

In a recent interview, Ken Rolston of 38 Studios, has Skyrim said that and Kingdoms of Amalur: Reckoning will have much in common but the latter will, according to Rolston, a huge advantage on the first: the fighting. For the uninitiated, Rolston has participated as lead designer on two titles passed The Elder Scrolls .

What makes " Kingdoms of Amalur: Reckoning different from Skyrim? The answer is simple, the fights are much faster, imaginative and cool, is the most exciting thing that has ever in an RPG "

"The rhythm, the fluid movements, wealth and physical response tactics taking into account also dela view have always been in the RPG elements. Kingdoms of Amalur: Reckoning offers something new and cool in this Department. "

Rolston also pointed out that Reckoning is much more vivid and colorful graphically compared to its Skyrim direct rival. He added that the two games also have much in common:

"Both games are huge and have plenty to do. Both keep you glued to the screen for hours. Somehow though Kingdoms of Amalur: Reckoning tries to give a breath of newness to the RPG genre. "

We have to wait until 10 February and then to try with hand which of the two titles is intended to enter the Olympus of the RPG.

To follow a new game development diary dedicated to sound sector.

MX Video - Kingdoms of Amalur: Reckoning