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Resident Evil: wide screen support confirmed, news about graphic improvements

Capcom has confirmed, in addition to support wide screen, a series of improvements that have been made to the graphics in Resident Evil HD remake of the Gamecube version of the game coming in early 2015 on Xbox 360 and Xbox One . The number of polygons that will compose Chris Redfield and Jill Valentine will be higher, as well as the textures of ambientanzioni will suffer marked improvement and even the lighting system of the game.

New players will also have a simpler approach with the title, thanks to the new "easy" mode that will give them a health bonus and increases the damage with firearms, but you can still run the risk of being tored by rampant horde of zombies. Finally, to further facilitate the less accustomed to the series, you can choose to play with a more modern and simple commands, or adopt the same and identical control system of the classic Resident Evil , obviously to suit the game's purists.