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New details and images for Rainbow Six: Siege

One of the biggest surprises of E3 was the announcement of Rainbow Six: Siege , which replaces the previous Rainbow 6: Patriots by introducing new gameplay mechanics and a spectacular management of procedural environmental destruction . In this regard, Ubisoft has released new details explaining how will this kind of destruction and other features of the game. Them below, along with a first set of images.


Tom Clancy's Rainbow Six Siege is developed by Ubisoft's Montreal studio. Inspired by the best anti-terrorist unit operations in the world, Tom Clancy's Rainbow Six Siege immerses players in fatal fights at close range. For the first time in a title of Tom Clancy's Rainbow Six, players will be involved in sieges, a new style of attack, where enemies become your own modern scenario strongholds, while Rainbow Six teams will lead the assault for breaking and breaking the enemy defenses. But Tom Clancy's Rainbow Six Siege will allow players to be able to defend its position, reinforcing walls and floors, using barbed wire, mines, deployable shields and much more, or to surprise enemies, using reconnaissance drones, sheet explosives, rappelling and many other tactics. The fast pace, the lethality and the uniqueness of every siege will set new benchmarks with the perfect combination of intense gunfights, strategic gameplay and competitive play.

Tom Clancy's Rainbow Six Siege also includes a major technological innovation that will redefine the way players interact with the surrounding scenery. Leveraging the proprietary engine by Ubisoft Montreal, Realblast, Tom Clancy's Rainbow Six Siege incorporates a system of procedural destruction and predetermined not realistic. In other words, they react in a settings authentic, dynamic, distinct and different variables, such as the caliber of bullets or the amount of explosives used. This technology allows players to take advantage of the destruction to their advantage. For example, you can break down walls, opening new lines of tyre, or open the gates in ceilings and floors, to create new access points. This ability to change the real-time level design creates new opportunities directly in the game.

"As a fan of Tom Clancy's Rainbow Six and tactical shooter in General, we created the game dedicated counter-terrorism unit that we have always wanted to play. We asked ourselves, ' how can we capture all the tension and the extraordinary tactics of these battles? ' We found the answer in the gameplay of Siege and destruction procedures ". Said Xavier Marquis, Creative Director at Ubisoft. "Tom Clancy's Rainbow Six Siege is the game that all the fans of Tom Clancy's Rainbow Six are waiting, but thanks to its unique gameplay will conquer even fans of first-person shooter".