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Eidos: Thief will go to 900 p/30 fps on Xbox One

Eidos Montreal has just announced that the Xbox One Thief goes to an internal resolution of 900 p (you always talk about upscalate 1080 p resolutions) and 30 frames per second. Nicolas Cantin of Edios said however that the difference in resolution than 1080 p will be subtle and very difficult to see, assuring fans that the title concerning Microsoft's new flagship sfigurerà not at all: surely a title like Ryse showed us that 900 p can be a resolution more than satisfactory, but we're looking forward to verify in person that stated.

Cantin doesn't have instead made statements on resolution and frame rate of the Xbox 360 version, but explained that the next-gen version is much more immersive and detailed, although at the level of content and gameplay both versions will be identical.