Camarillo speaks of the enemy AI in Crysis
We face specimens really hard to beat and each fight will be different because, well, the many useful properties inherent in the scenario to give coverage. Very intelligent enemies will be rank higher which will feature, among other things, very difficult to destroy armor.
Depending on how tackle an opponent, these will behave differently: for example, whether to hire a comparison with the aid of a powerful rocket launcher, we will see that the enemy will try to find the nearest cover trying to avoid being hit by rockets.
We look forward to more info that, certainly, there will also arrive in anticipation of E3: the important Los Angeles event comes just five weeks between that time and we will see some really beautiful about this game and many others.