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Red Dead Redemption avr three levels of difficulty

What may seem a "non-news" obvious now that almost all games allow us to set the difficulty, but it is a real news for Rockstar, which in its securities sandbox had never used different difficulty settings. It 'the same developer information today: Red Dead Redemption will have three different levels, Casual, Normal and Expert.

The three modes affect the system mainly aims of the game. A Casual will be a sighting system that engages automatically without having to seek the enemy, besides having a faster health regeneration, we aim to Normal enemies but there will be a system that engages them even if the aim is not accurate, while Expert in all manual and we will aim to hit them with precision.

Clearly these rules are only valid for the main story, while in multiplayer mode will probably always play with manual aim.