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Star Wars: Zero Company shows us gameplay, arrives in August

EA and Bit Reactor today showed a new trailer for Star Wars: Zero Company, the new XCOM-style title set in the world of Star Wars, showing us the gameplay and revealing the release date of August 27th. In this clandestine conflict, we will have to lead a team of mercenaries and heroes through an original story that takes place in parallel with the most well-known events in the galaxy.

The narrative will see us take on the role of Hawks, a former officer of the Galactic Republic now in command of Company Zero. Our unconventional group will be made up of iconic and unpublished figures, including a clone, a Mandalorian of the ancient Verminoth Clan and a Jedi Padawan. Our main goal will be to hunt down Kundri Fathom, leader of the cult of the Infinite Coil and ally of the Separatists, in a tense atmosphere that explores the lesser-known side of the Clone Wars.

Between battles, we will have to return to the Den, our ship that will serve as our base of operations. Here we will be able to recruit new operatives, upgrade structures, buy equipment and plan our strategic moves through a holotable. Our decisions will carry enormous weight on an ever-changing galactic map that includes over 150 planets, ensuring that every choice can drastically alter the course of our journey.

Personalization will play a crucial role in our experience. We will be able to create our character and operatives by choosing from eight famous species, including Devaronians, humans, Neimoidians, Ovissians, Togruta, Twi'lek, Weequay and Zabrak, defining their voices, outfits, specializations and talents. On the battlefield, the tactical combat system will push us to forge bonds with team members: this chemistry will unlock support skills and cross-training benefits, allowing us to forge the perfect formation for each individual mission.

Here is the new trailer and a set of images.

MX Video - Star Wars: Zero Company