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The brutal GRIME metroidvania is coming to consoles

Akupara Games and Israeli studio Clover Bite have announced that the brutal and surreal scrolling metroidvania GRIME, released a year ago on PC, is in development for new and old generation consoles including the new DLC "Colors of Rot". A release period has not yet been announced.

The PC version of GRIME has received good reactions from critics and audiences, and will surely interest lovers of the genre. Here are some details about the game, the announcement trailer of the console version that shows the contents of the new DLC, and a set of images.

Destroy... Absorb... Grow up... GRIME is a fast-paced and ruthless action-adventure RPG where you'll annihilate enemies with living weapons that change form and function, and consume their remnants with a black hole to strengthen your receptacle, while tearing apart a world full of charm and anatomical horrors.

An unusual material collapses on itself, the world jerks and contracts, and suddenly you are forcefully pushed into existence.

THE GAME

What awaits you is an unknown world, alien in its familiarity, in which you will have to survive the horrors you will face. Explore surreal environments, absorb the many enemies you encounter and use their own characteristics against them, gradually becoming much more than you were before.

GRIME allows you to play as you like, enhancing only those aspects that you consider most suitable for your personal style. You'll discover that there's more than one way to tear an enemy apart, as you navigate a wide variety of evocative environments, meet their inhabitants, and discover the cause of their madness.

FEATURES

  • Stunning Surrealism - Unravel mysterious secrets in weeping caves and deserts covered with faces. Meet otherworldly characters from distinct civilizations in an organic, interconnected world, all rendered in supernatural 3D. Face enemies born from the world itself and suck them completely.
  • Borderline Fights - Punish enemies by parrying their attacks, devastating them from the ground or even in the air, and absorb them to increase your strength as you wage war on a living world.
  • Living Weapons - Constantly switch between weapons made of living creatures that change shape during combat, from clawed swords to centipede whips.
  • Unique Skill Progression - Hunt down difficult monsters and absorb them to improve your skills and really customize your playstyle.
  • Menacing Boss Challenge - Fight against creatures ten times bigger than you. Adapt to their strategies, resist their assaults and consume them to gain decisive skills that will affect both the clashes and your movements.
MX Video - GRIME