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The creator of Assassin's Creed Announces historic survival Ancestors: The Humankind Odyssey

Those who follow the series Assassin's Creed will probably Patrice Désilets, creator of the original concept of the game and Creative Director of the first two games of the series, escaped by Ubisoft in 2010 and then move on to THQ Montreal, in turn acquired by Ubisoft and released again to create your own independent study, Panache Digital Games.

Désilets has today revealed the first title that is at work in his studio: Ancestors: The Humankind Odyssey . At the base of the concept of the game there is an idea not too distant from the Assassin's Creed series: this is an action-adventure third-person this time characterized mainly by a survival gameplay, that there will be many historical eras ranging from prehistory until modern times. The game will have an episodic structure, then we assume that every episode released will make us live a different historical period, and has the ambition to be " the greatest moments of humanity " (the discovery of fire, the first airplane, the beginning of the Crusades and so on), trying to illustrate the concept that in our civilisation, " a single idea can make the difference between extinction and evolution ".

The game was created with the purpose of becoming a production of type AAA, but for now there is only a small team of 6 people at work, probably for the definition of the concept and general design before you begin actual production. Looks like a very ambitious project, so it's possible that a few years will pass before we will see the full realisation; Panache Digital invites us to more details in 2015.

For now there are no known target platforms either in the game, but obviously we hope that also the console are included. We will update you as soon as we get more news; Meanwhile we leave you the brief overview of the game's announcement.

MX Video - Ancestors: The Humankind Odyssey