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The Phantom Pain: Kojima shows us a new gameplay and speaks of the greatness of the map

Hideo Kojima has maintained its commitment to giving us a taste of the pending E3 his Metal Gear Solid v: The Phantom Pain through the webcast called "Kojima Station". Kojima started her show is no coincidence — an overview on all the chapters of the series released in today with the intention eventually to highlight how the setting of the new game will be huge compared to that with which they are structured the previous episodes of the saga.

Evidence of this was found an image that you can see at the end of the news, which compared different colours, sizes of the maps of MGS with that of The Phantom Pain.

In addition to the image we leave you to play new video showing gameplay. The video makes us see the outdoor location and times when Snake Gets sneak enemies hiding in the typical cardboard boxes. The latter represent a welcome return in the series.

MX Video - Metal Gear Solid V: The Phantom Pain