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Sumo Digital: Crackdown 3 is practically finished, the extra time is finishing

One of the most anticipated titles this E3 was 3 Crackdown , but besides a new trailer was never seen more and that Microsoft has postponed to February 2019. This did worry many important problems in the production of the game, but to the firm responsible for the development, the British Sumo Games, explain that this is not the case.

The study Director, Paul Porter, has explained in an interview with GamesIndustry.biz that the title is almost complete and that the additional time granted by Microsoft to team need to refine and improve the title in all its aspects, so as to produce a game live up to the expectations of the fans.

On the development of Crackdown 3 there has always been some confusion: at first it seemed that the firm responsible for the game was Reagent Games , which now no longer working on the title, but the Chief of the Reagent itself, David Jones, explained what role the studio was only to direct Sumo Digital development of title: Sumo is actually the study led the development , which is doing all the work in the countryside of play with the support of Cloudgine and Ruffian Games for multiplayer component (the one that will use the famous destructiveness from the cloud).

And it seems that Sumo is very serious in developing the game, determined not to repeat the mistakes of Crackdown 2. Porter himself explains: " my experience with Crackdown is probably similar to many others. I played the first title to exhaustion, collecting all the orb. After playing Crackdown 2 for a couple of hours, though, I wanted to throw the controller at the TV , I was rather sad. This is definitely not the road that was taken with Crackdown 3. "

Porter explains that the team and Microsoft want to ensure that the new title is at the first, and the extra time given slip just serves to this: " (the postponement) was great news, because it gives us time to finish a game that is pretty much finished , rendering it again and even better . How to create the best games is to finish them off, then finish them off again and then finish them off yet again. This is what we are doing with Crackdown 3. "

In short, it seems that your team is extremely optimistic in the results reached by the title. It is obviously impossible to not be skeptical about that saw troubled development of the title, the many postponements and demonstrations so far unconvincing, but if in the end we will get really a game live up to the expectations, that's all that counts and the long development will be quickly forgotten what happened with all the titles that followed tumultuous paths but then came out in pretty good shape. We hope that this is really what, in the end, we will discover of Crackdown 3 !