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The Coalition: Gears 5 will 4 k 60 fps in all modes, explained the name change

One of the major surprises of E3 was Gears 5 , new title of the series of The Coalition which aims to freshen up the franchise with a more open and gameplay with location much more varied, rich in natural and architectural beauty. But it seems that the title also will be proposed as a small technological marvel.

The head of development Rod Fergusson has revealed that, thanks to the progress made by the team with the optimization of the Unreal Engine 4 on Xbox One X, the team now aims to run the game at 60 fps and 4 k on a new console in all modes and not only in the multiplayer as happened in Gears of War 4 . If they manage to achieve this, it will be amazing to play with the graphics shown in E3 trailer and a fluidity at 60 fps.

Fergusson also explained the reason for the name change of the series, from " Gears of War " to simply " Gears ": now that the franchise is becoming multi-device due to the arrival of even Pop Gears and Gears Tactics , the developers decided to get rid of the suffix "of War" that the series always carries to make titles more compact and easily memorable ones. After all, explains Rod, already today all use " Gears " to refer informally to the titles in the series, and then was simply given officialdom to a term which was already widely used. The name of the General franchise will still be "Gears of War", but the products connected to it will only be "Gears".