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Michel Ancel and the team of Beyond Good and Evil 2 tell us about the game in a new video

One of the most beautiful moments of E3 is unquestionably been the revelation on stage at Ubisoft's Beyond Good & Evil 2 , with a beautiful trailer in CG followed by presentation of a visibly moved Michel Ancel. Now the game's development team tells us about the new opera in a backstage subtitled in Italian.

Ancel and pals explain how the focus of the game is in exploring the many worlds and cultures: for this purpose was created an engine that allows us to move from vast cities, densely populated and rich in details to the space and landed on new planets completely diverse and architecturally spectacular.

The theme of the story is that of piracy: we'll start as a space pirate of lower League, without a space ship or a crew – effectively a simple outlaws-with the ambition to become a true Legend of space. Developers explain also why many characters look like sentient animals: these creatures were created by man through a process of genetic engineering, to use them as slaves to the heaviest activity or less suited to man; over time, however, many of them have preferred to seek freedom becoming outlaws.

We leave you now to the interesting movie: enjoy!

MX Video - Beyond Good and Evil 2